Horde of the Overlord
(Use the downloadable version for the best experience)
Did you ever want to be an undead overlord? Ruling over an endless army of undead servants, that do as you command? Destroy the kingdom of these useless mortals? Then this game might be something for you.
Lead the great death is an RTS roguelike where you control an undead army. This game is very early in development, so a lot of things are not polished or missing. I' am a hobby game dev, that works alone on this project, but I still want to make a fun game out of it. So if you have any suggestions or feedback please leave them in the comments. If you want to follow my journey or want more information on the development of the game, then check out the devlogs.
Leaving a comment, sharing my game or "just" playing the game would mean a lot to me. So thanks for reading (and playing). I hope you have a great day :D
Malgios
Originally developed for the LTGD Game jam.
Controls:
mouse wheel: zoom in/zoom out
select unit/corpse: left click
move selected units: right click
raise corpse: e
split unit: e (only one selected)
merge units: e (multiple units selected)
stop time: space
increase speed: r
decrease speed: q
reset speed: t
Credits:
a Game by Malgios
Sound by https://freesound.org/people/Erdie/
"Ritual" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"The Path of the Goblin King v2" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Magic Forest" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Malgios |
Genre | Strategy |
Made with | Godot, GIMP |
Tags | 2D, Fantasy, Pixel Art, Real time strategy, Roguelike, Short, Singleplayer, Skeletons |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Devlog #4 - Balancing V 0.3.1Sep 29, 2022
- Devlog #3 - Upgrade System, Name Change & MORE V 0.3Sep 24, 2022
- Devlog #2 - Enemy AI, Better World Generation & MORE V 0.2.0Sep 12, 2022
- Devlog #1 - Better controls and redoing ALL the art V 0.1.1Sep 03, 2022
- Post Gamejam InfoAug 29, 2022
Comments
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One thing I would like to have is scrolling the map with middle mouse button clicked aka dragging the map. Besides that an interesting game.
Okay, since this jam is about improving, I'll not tell you about the current state of the game, only how to improve it:
Thanks for playing and for the feedback :)
Regarding loosing the focus on skeletons I'm a bit confused. It should currently keep the focus until you select a different unit (without shift) or left click somewhere. The only exception to this is, when you split a unit. Afterwards only the split unit is selected.
Could you tell me when the units lost focus in your case?
Super game!
Very well done to the Dev(s)
Thank you, I'm glad you enjoy it :) I'm working alone on it.
Very fun to play. I like the random maps so every game feels a bit different. The trails are a good way to guid you through. More content and a bit more tactic would be great. Hope to see further updates :)
Thank you very much for playing and for the feedback! Yes, it is pretty bare bones at the moment, but I'm working on it :D